De seneste kapitler i The Legend of Zelda- og Super Mario-serien har allerede gået deres sejrsgang på Nintendo Wii, men spildesigner og -producer Shigeru Miyamoto udtaler, at han trods succesen ikke er helt tilfreds med hverken Twilight Princess og Super Mario Galaxy, da begge titler sagtens kunne have nået større højder.
Ydermere antyder spilguruen, at de fejl og mangler der, i hans øjne, er til stede i de nyeste kapiter i Zelda- og Super Mario-serien er noget, de respektive udviklerteams tager højde for, og at en efterfølger til det kritikerroste Super Mario Galaxy, som et resultat heraf, muligvis er under udvikling:
"What I’ve been saying to our development teams recently is that 'Twilight Princess' was not a bad game, by any means. But, still, it felt like there was something missing. And while, personally, I feel like 'Super Mario Galaxy' was able to do some things that were very new and were very unique, at the same time, from another perspective, certain elements of it do feel somewhat conservative in terms of how far we branched out with design. And so this is something I’ve been talking to both of those teams about.
Of course, as is customary with Nintendo, it’s very rare that we are able to announce any games until they’re ready for release, but I can say that these are themes that both of those teams are taking into account and the hope is that for both of those franchises, when we do release the next installments of the 'Zelda' [franchise] or maybe the next 'Galaxy', hopefully they will feel newer and fresher than their most recent versions." - Shigeru Miyamoto
Vi ved endnu intet om et nyt Legend of Zelda- eller Super Mario-spil, men introduktionen af de mange (vellykkede) gravitationselementer i Super Mario Galaxy kunne sagtens tyde på en efterfølger til lige netop dette spil, i stedet for et helt nyt koncept. Miyamoto har også tidligeret ytret, at dette er et projekt han gerne vil arbejde videre på.